Stretch tall, flatten down, and fit through the next obstacle!
Screamals is a casual game about changing your character's shape with upward and downward drags while travelling along a course. Become tall and narrow for a tight passage or short and wide for a low opening, then prepare for whatever comes next.
Instead of steering around every obstacle, you reshape the character to pass through it. Reading the opening and matching your height and width creates a steady stream of small, satisfying decisions.
A changing body on a moving course
Dragging upward stretches the character, while dragging downward creates a lower, wider shape. The visible transformation makes it easy to connect your movement with what happens on screen.
A shape that worked for the previous passage may not suit the next one. After clearing a low obstacle, look ahead again: a narrow vertical opening can call for the opposite adjustment.
How to play
- Tap the start prompt on the stage screen. As the character moves along the course, look at the approaching obstacles and musical notes.
- Hold and drag upward to make the body tall and narrow. Consider this shape when the available passage is vertically open but limited in width.
- Drag downward to become shorter and wider. For a low opening, reduce the character's height enough to fit beneath the upper edge.
- Complete your adjustment before reaching the obstacle. Changing shape only after contact can be too late, so prepare while the opening is still approaching.
- Collect notes and watch the count and passage feedback. Suitable passages can produce a PERFECT message when you fit through successfully.
- Work toward reaching the boss and firing the notes gathered along the route. If a run fails, consider whether the character was too tall or too wide for the passage before trying again.
Think about width as well as height
Flattening changes the overall shape, not only its height. A broad, low body can suit one opening and become awkward when the course asks for a narrow profile immediately afterward.
Several low passages in a row may let you keep a similar form. If a vertical opening follows, however, prepare a new shape instead of assuming that the previous successful setting will continue to work.
This switch between forms is the heart of the challenge. Keep comparing the space ahead with the body you currently have.
Notes give the run another goal
Musical notes provide a collection objective during the course and connect your progress to the attack on the boss. Passing obstacles and gathering notes are parts of the same journey.
Use the displayed count and feedback to understand how a section went. Keep the next obstacle as your main focus, checking your progress when you have room to do so safely.
Tips for smoother transformations
Look at the empty space inside an obstacle rather than only its outer frame. Imagining the character fitting inside that space makes the choice between stretching and flattening clearer.
Adjust early instead of making a large correction at the last moment. After dragging, check how much the character actually changed rather than assuming your input created the intended form.
Continue reading ahead even after several similar passages. A different opening after an easy sequence can make the timing of your next transformation important.
When you fail, separate a height problem from a width problem. Understanding which part did not fit is more useful than simply dragging farther on the next attempt.
Simple inputs, playful transformations
A pathway over the water and a character that stretches into different shapes give the run its distinctive look. Up-and-down control keeps the interaction straightforward while varied openings keep you making new decisions.
Find the form that fits the next gap, gather the notes along your route, and keep transforming toward the boss. How smoothly can you connect the obstacles in your next stage?